Elementary Digital Photography

The aim of this course is to learn how to think inventively about your camera as a tool for illustration and have the technical skills to execute your ideas.

Facilitator – Peter-John Freeman

Cost R3000

OUTCOMES

Have an understanding of:

    • ·         pronounced effects of ISO, aperture and shutter
    • ·         pronounced effects of focal lengths/DOF (depth of field), focus and lens speeds
    • ·         choices and trade-offs
    • ·         healthy histograms
    • ·         ‘gremlins’: purple fringing and chromatic aberrations, artifacts, harsh shadows, over
    • ·         sharpening, 'vignetting', blown highlights, over filtering, lens flare, internal diffraction, colour
    • ·         balance, shake vs. motion blur.

 Be able to work with ambient/natural and artificial lighting in the studio and on location

    • ·         Scenario's and exposure solutions for ambient light captures
    • ·         Adjusting DOF (depth of field) with your aperture while minding distance and focal lengths.
    • ·         Adjusting contrast and shadow detail with your shutter - capturing more or less ambient light
    • ·         Solving back-lighting and challenging exposures
    • ·         Shooting high-key
    • ·         Using bounces and scrims

Have an understanding of studio equipment and flash management:

    • ·         Using a light meter to make decisions
    • ·         Effects of light modifiers (basics of soft-boxes, umbrellas and reflectors)
    • ·         Basic studio light setup
    • ·         Basic outdoor flash setup

Have an understanding of Photoshop and non-destructive work-flow

    • ·         Making aesthetic decisions earlier in work flow rather than later
    • ·         File types, colour profiles and dynamic ranges
    • ·         File sizes and applications
    • ·         Basic corrections: dust spots, red eye, circles under eyes, cosmetic simulations, selective cloning, etc.
    • ·         Layers and masks
    • ·         Channel masking and screening, soft-lighting
    • ·         Inverting channel masks and adjustments through layer transparency
    • ·         ‘gremlins’: shadow noise, colour saturation artifacts, over filtering, loss of detail and destructive practices,
    • ·         working with highlights, etc.


Elementary Digital Photography Workshop 2012

 

Facilitator – Peter-John Freeman

    

Cost R3000

Outcomes:   By the end of this project you should be able to:

 


Think inventively about your camera as a tool for illustration and have the technical skills to execute your ideas.

Have an understanding of:

  • pronounced effects of ISO, aperture and shutter
  • pronounced effects of focal lengths/DOF (depth of field), focus and lens speeds
  • choices and trade-offs
  • healthy histograms
  • ‘gremlins’: purple fringing and chromatic aberrations, artifacts, harsh shadows, over
  • sharpening, 'vignetting', blown highlights, over filtering, lens flare, internal diffraction, colour
  • balance, shake vs. motion blur.


Be able to work with ambient/natural and artificial lighting in the studio and on location

  • Scenario's and exposure solutions for ambient light captures
  • Adjusting DOF (depth of field) with your aperture while minding distance and focal lengths.
  • Adjusting contrast and shadow detail with your shutter - capturing more or less ambient light
  • Solving back-lighting and challenging exposures
  • Shooting high-key
  • Using bounces and scrims


Have an understanding of studio equipment and flash management:

  • Using a light meter to make decisions
  • Effects of light modifiers (basics of soft-boxes, umbrellas and reflectors)
  • Basic studio light setup
  • Basic outdoor flash setup


Have an understanding of Photoshop and non-destructive work-flow

  • Making aesthetic decisions earlier in work flow rather than later
  • File types, colour profiles and dynamic ranges
  • File sizes and applications
  • Basic corrections: dust spots, red eye, circles under eyes, cosmetic simulations, selective cloning, etc.
  • Layers and masks
  • Channel masking and screening, soft-lighting
  • Inverting channel masks and adjustments through layer transparency
  • ‘gremlins’: shadow noise, colour saturation artifacts, over filtering, loss of detail and destructive practices,
  • working with highlights, etc.

Latest from Africartoons